AI Insights · Timothy · July 2024
Top 5 Turn-Based Tactics Games on Android in Slovenia Q2 2024
Discover the performance of the top 5 Turn-Based Tactics games on Android in Slovenia for Q2 2024, including download, revenue, and active user trends.
During the second quarter of 2024, the top 5 Turn-Based Tactics games on Android in Slovenia showcased varying trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Bowmasters: Archery Shooting saw downloads fluctuate throughout the quarter, peaking at 454K in both the weeks of May 20 and June 24. Weekly active users experienced a decline from 1.88K at the beginning of April to 1.23K by mid-June, before rebounding to 1.87K by the end of June. Revenue reached a peak of $56 in the week of April 22, with other notable spikes and periods of no revenue.
Tank Stars had a consistent performance in downloads, rising from 139K at the start of April to 280K by the end of June. Weekly active users also showed an upward trend, starting at 1.07K and reaching 1.3K by the end of the quarter. Revenue, however, remained relatively low, with occasional peaks such as $6 in the weeks of April 8, April 15, and May 13.
Archery Bastions: Castle War experienced more modest download numbers, with a peak of 98K in the week of April 15. Weekly active users remained fairly stable, starting at 954 and ending at 915. Revenue remained low with minor fluctuations, peaking at $6 in the weeks of June 3 and June 10.
Warhammer 40,000: Tacticus ™ showed a steady yet small number of downloads, with a maximum of 41K in the week of April 15. Weekly active users hovered around the 170-190 range throughout the quarter. The game's revenue saw significant peaks, with the highest being $276 in the final week of June.
Finally, Warlings 2: Total Armageddon had the lowest download numbers among the top 5, peaking at 35K in the first week of April. Weekly active users remained consistent, fluctuating slightly but ending at 125. Revenue for this game was non-existent throughout the quarter.
For more detailed insights on the performance of these games and others, visit Sensor Tower.